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Age of wonders 3 unit guide
Age of wonders 3 unit guide









age of wonders 3 unit guide

In addition to bonuses to units, some races get bonuses to their cities. *Only applies if there are a respective or damage channels present. Mountaineering, Cave Crawling, Night Vision, 20% Protectionįast Embark, Arctic Walking, 60% Protection, 40% WeaknessĬave Crawling, Wetland Walking, Night Vision, Wetland Foraging, 40% ProtectionĪthletics, Predator, Barrens Running, Night Vision, 40% Protection, 20% Weakness So to determine the final stats of a base class unit, just add the following abilities to units of the corresponding race.įast Healing, 20% Protection, 20% Weakness These bonuses are already included in the racial units, but they are not included for class units.

age of wonders 3 unit guide

For other bonuses for cities and terrain see each of the race pages. Below is a table with all of the bonuses that apply only to units. Note: Most links go to the same page for now Racial Bonuses Įach race gets different bonuses that apply to their units. Below are links to the main pages for each race.

age of wonders 3 unit guide

This also carries over to the class specific units which leads to very different styles among different race and class combinations. Racial differences in the game are represented by various effects with elemental resistances and base statistic differences being the most common. Besides the races that you can choose to lead from the beginning of each game there are other minor races who live in dwellings instead of cities, they are different from your own troops and do not have any leader class specific units but make up for that by being more powerful and flexible than normal rank and file troops. There are many races of creatures in Age of Wonders 3, from the stalwart dwarves to the careful goblins to the industrious humans.











Age of wonders 3 unit guide